Amy Hennig dotakne otpuštanja, AAA razvoj i outsourcing u nedavnom intervjuu

Amy Hennig je neko vrijeme u industriji igara. Njezin rad može se pratiti još od igara poput Desert Strike: Povratak u zaljev - izdana u veljači 1992 - sve do Uncharted niz igara (sans A Thief’s End). With her work spanning from the 20th century to the 21st, Hennig offered her take on the “massive layoffs,” AAA games, and outsourcing in a recent interview. Nastaviti čitanje “Amy Hennig Touches On Layoffs, AAA Development, And Outsourcing In Recent Interview”

Amy Hennig pojašnjava svoje uzimanje na igre jednog igrača na GameLab 2018

Ako niste znali, Mark Cerny i Amy Hennig razgovarali su o karijeri u igrama na prošlogodišnjem Gamelab 2018 događaju, gdje je Geoff Keighley na razne načine ispjevao različita pitanja, zajedno s pitanjima članova publike. Jedno od mnogih pitanja usmjerenih prema Hennigu vrtilo se oko igara za jednog igrača, gdje će pojasniti kako je preuzeo situaciju. Nastaviti čitanje “Amy Hennig Clarifies Her Take On Single-Player Games At GameLab 2018”

Amy Hennig ukratko razgovara otkazana igra zvijezda ratova, nadolazeća VR igra

Amy Hennig recently attended the Gamelab conference in Barcelona, and another publication site caught up with her there. While the two were at the event, we learn a little bit about EA and Visceral Games’ now canceled Star Wars “Ragtag” projekt i ono što Hennig sadašnji i budući planovi. Nastaviti čitanje “Amy Hennig Briefly Talks Canceled Star Wars Game, Upcoming VR Game”

Amy Hennig i Thomas Puha vjeruju da su igre s jednim igračem preblizu napraviti

U danu i dobu gdje Super Mario Odyssey, Nier automata, Fallout 4, Skyrim, Doom and others are treading along just fine as single-player hits, it seems that more developers and more developers believe they’re too risky to make during this time and in the foreseeable future. Nastaviti čitanje “Amy Hennig And Thomas Puha Believe Single-Player Games Are Too Risky To Make”

Visceral je Star Wars igrivost i priča će biti poput uncharted

Nakon što je EA pronašla Visceral Games da bude otpad u njihovim očima i zatvori studio, razvojni programeri tvrtke Visceral odnijeli su društvene medije i druge prodajne centre kako bi razgovarali o Star Wars game code named “RagTag”. According to the now canceled game’s premise, it was to be like Uncharted. Nastaviti čitanje “Visceral’s Star Wars Gameplay And Story Was Going To Be Like Uncharted”

EA isključuje visceralne igre, Amy Hennig je izvijestila da je izvan projekta Star Wars

In recent news, Electronic Arts announced that Visceral Games will be “ramping down” and “closing,” which will see Amy Hennig “reportedly” leaving from the Star Wars story-driven project nicknamed “Ragtag” according to another publication site. Nastaviti čitanje “EA Shuts Down Visceral Games, Amy Hennig Reported To Be Off Star Wars Project”

Je rekao da pomogne neimenovani projekt zvijezda zvijezda

EA je tijekom nedavne zarade potvrdio da Mass Effect: Andromeda razvojni programer BioWare Montreal i Motive Studios spojit će se u novom uredu u Montrealu, u kojem će bivši nepoznat direktor Amy Hennig i neimenovani projekt Star Wars tvrtke Visceral Games dobiti pomoć od ove spojene grupe. Nastaviti čitanje “BioWare Montreal Merge With Motive Studios Is Said To Help Unnamed Star Wars Project”

Nove informacije o glasovima o Star Wars ratovima "Leaked"

Ikada ste se pitali što se dogodilo Projekt Ragtag? Well, the game that Amy Hennig is behind that is also code-named “Visceral’s Star Wars game” is rumored to have its story leaked. The content within the game regarding the story and main character is supposedly laid out for gamers, and it’s possible to get a glimpse into the future of Project Ragtag. Nastaviti čitanje “New Rumored Information About Visceral’s Star Wars Game “Leaked””