Gargantuan, Retro Horror-RPG inspiriran John Carpenter-om slijedi na Itch.io

ogroman

Kemsyn igre ' ogroman nedavno je debitirao na Itch.io kao prototip. Igra kombinira nekoliko različitih žanrova u jedan, uključujući borbu prvoklasnih osoba, elemente horora i misteriozne znanstvene fantastike.

ogroman bila je dio Itch.io drugog godišnjeg Jam Night Jam-a i Halloween Game-Jam-a !. Kemsyn Games izgradio je naslov u RPGMaker-u i dizajnirao ga uz nadahnuće Johna Carpentera, posebno Stvar.

The story centers around a prospector known as Decker, who ventures to a dangerous asteroid looking for element zero on behalf of a mega-corporation. Decker wants to make one big score to set up his family for life before retiring for good. The design and concept of the game reminds me a little bit of SNK’s Traži i spasi.

U nastavku ljubazno pogledajte prototip prototipa Driftwood Gaming.

U ranim fazama igre vidi se Decker koji pokušava otkriti što se dogodilo s prethodnim istražiteljima koji su pokušali istražiti asteroid, ali bili su otopljeni ili raspucani na pola.

Dizajn igre ogledalo je puno starijih igara zasnovanih na spriteima iz kasnih 1980-ova. Možete vidjeti gdje Kemsyn uzima ono što je radio iz svoje prethodne igre Demon Cyber i razvio ga s više stila za ogroman.

The sprite-work is fairly simple, but the technical use of the sprite-work is impressive. For instance, during combat when you use Decker’s weapons the attack animation consists of a few short frames of a first-person rifle firing at the enemies during the turn-based combat. It’s like combining DOOM s Final Fantasy.

A lot of John Carpenter’s influence also shines through with the game’s audio, which has a methodical, minimalist-synth soundtrack that plays while you explore and battle against the asteroid aliens.

The game isn’t groundbreaking and it’s not some revolutionary piece of tech, but you can definitely see where Kemsyn went with utilizing the less-is-more technique to bring ogroman to life in an entertaining and engaging way. Instead of having a simple flashlight function like most games, there’s the thermal vision with the brief use of a scanline static filter to create the illusion of an old space visor helmet.

There’s definitely potential there in Gargantuan’s jednostavan dizajn. Bilo bi u redu kad bi bilo više oružja i neprijateljskih vrsta, a možda i malo više šećera i začina koji bi podizali korisničko sučelje, a možda bi se to moglo pretvoriti u nešto vrijedno. Možeš igrati ogroman za sebe upućivanjem na Itch.io stranicu da se dignete u igru.