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Najnovija akcijska igra tvrtke 10Tons Ltd za Nintendo Switch je još jedan twin-stick, izometrički strijelac, napravljen u gotovo vizualno sličnoj veni Jydge i neonska Chrome, Međutim, za razliku od ostalih dviju futurističkih igara, Vraćanje vremenamehanika se potpuno razlikuje, oslanjajući se na a Hotline Miami- postavljanje u stilu gdje igrači moraju izbjegavati udaranje, pucanje ili napad, jer kada to učinite, umrijete.
The game follows an amnesiac scientist named Alexa. She’s the only human capable of traveling back and forward through time, and she’s rescued by a resistance group and brought to 1987 where the world has been taken over by Mr. Time and Paris, Berlin, and most of Europe has been destroyed and put under the totalitarian rule of Mr. Time.
While the plot sounds cheesy as a 1960s sci-fi flick, the story unfolds revealing that Alexa isn’t quite who you think she is, and her ability to travel back and forward in time is attached to a plot point that makes her far less innocent than you might have originally thought.
Čak i dalje, 10Tons uspio je ispričati zanimljivu priču za razliku od svojih drugih izleta, koja se jednostavno oslanjala na davanje igračima osnovni cilj, a zatim ih pustili u igru. Ovdje, Vraćanje vremena is almost entirely driven by its story. You don’t get the RPG elements like in Jydge or neonska Chrome, ali morate se kretati kroz razinu kako biste saznali više o Alexi, gospodinu Timeu i cijelom vremenskom iskrivlju, što je dovelo do toga da svijet preuzme Mr. Time.
The plot itself plays a huge role in how level progression takes place. Players will bounce back and forth between the mid 1970s and late 1980s, and the various years in between. Now just because Alexa is the main heroine and is the only one who can move through the chronosphere multiple times without her organs imploding, it doesn’t mean she’s quite the Mary Sue heroine you might be expecting.
Zemljište se odvija podučavajući vas neke od mehaničara o tome kako vrijeme putuje i kako Alexa to može iskoristiti za svoju prednost tijekom igranja, uključujući i usporavanje vremena, što olakšava izbjegavanje metaka i povezivanje kombiniranih kombinacija koje dopušta joj da iskoristi posebne sposobnosti, kao što je savijanje zidova na zasljepljujućim brzinama, ili oslobađanje eksplozivne napetosti zbog vremenskog odstupanja ili sposobnost zamrzavanja cijelog vremena toliko sekundi.
Igrači će otkriti te sposobnosti dok pokušavaju popraviti vremenske prijelome koje je stvorio gospodin Time, ali će također napraviti obilje pogrešaka povezanih s pripovijedanjem, poput ubijanja suigrača, ključnih znanstvenika i drugih koji su vitalni za pokret otpora. Ovo često dovodi do toga da je Alexa posve izbezumljivao budućnost, ponekad rezultirajući apokaliptičkim scenarijima. Provela je toliko vremena da pokušava popraviti vrijeme kao što to razbija.
Igrači će tada biti ovlašteni vratiti se u drugačiji vremenski period i pokušati spasiti nekoga, ubiti nekoga, prikupljati podatke ili spriječiti neku vrstu katastrofe kako bi sačuvali budućnost.
Now one of the rules is that the time travel only allows Alexa to move between the periods that start with the creation of the time device up until the present day. So that’s why the game is set between 1975 and 1988.
The time period also plays into the game’s weapon cache, which revolves around Soviet-era machine guns, pistols, and shotguns.
Ako vam ponestane streljiva, možete koristiti i bliski napad kako biste zeznuli neprijatelje i na kraju onesposobili.
Pucnjava je identična Jydge or neonska Chrome, so if you’re familiar with either game you’ll be right at home with Vraćanje vremena.
The trick, however, is that in some of the levels you’re not just killing the enemies, you’re attempting to find ways through some of the stages that are laced with traps, have security lasers present, or mines on the ground.
Since all it takes is one hit to kill Alexa, you’ll have to traverse through the levels smartly to avoid getting killed.
Evo gdje Vraćanje vremena departs so greatly from the twin-stick, arcade-pastiche present in 10Tons’ other games. The earlier levels are a breeze as you pick off enemies – just like Hotline Miami it only requires one shot to kill them. However, the later levels get increasing difficult, and you’ll have to restart plenty of times after getting shot or tripping an alarm or getting gassed to death after a window breaks and toxic fumes start spilling out.
Slično kao Hotline Miami, you’ll begin to reevaluate each stage and think about your strategies for getting in, getting out, and avoiding any unnecessary deaths.
Kasnije faze pretvaraju se u neku vrstu koreografiranog baleta branja i odabira vašeg oružja i kako i tko treba ubiti sljedeći.
You see, you don’t get reloads in the game, so whatever weapon you have is the ammo that you have for it. This means you have to time your shots wisely and shoot the weapons out of your enemy’s hands in order to pick it up and resume your bloodbath ballet.
With the added bonus of destructible environments, it’s easy to start thinking about how to string together entertaining and destructive combos. Maybe you start with a pistol, kill a shotgun guy; take his shotgun and blow a hole through a wall, killing a man with a rocket launcher in the process; maybe you take the rocket launcher and blow another hole in another wall, killing your target and making an easy pathway toward a mission objective. Alternatively you can just breeze through the hallways using a pistol and landing strafing headshots along the way. While the stages are oftentimes linear in how they must be completed, there are some interesting ways in which you can complete them.
Making things more interesting is the fact that using Alexa’s time abilities allows her to dash through enemies, turning them into explosive puddles of gib. This is oftentimes necessary for heavily armored enemies, or those who have bullet-proof shields in front of them.
It’s a far more strategic game than I originally thought it would be. Forcing players to think about their actions before carrying them out is part of Time Recoil’s šarm, a također i pristup mnogim frustracijama i stalnoj potrebi da se nastavi ponavljati neke razine.
The synthwave soundtrack and Soviet-themed art-style work well enough, and there’s definitely enough differentiation between Vrijeme Rcoil and 10Tons’ other games to make it feel like a completely different experience.
Now there are some major drawbacks to the game. You don’t get to select your arsenal before a level throughout the main campaign, which is kind of a bummer, but it was the same way in Hotline Miami. One thing that the game doesn’t do that Hotline Miami did really well was that you don’t get different throwable melee weapons in Vraćanje vremena. If you run out of ammo in your guns then you’re basically done for. In Hotline Miami mogli biste uzeti šišmiš, sjekiru ili nož i baciti ga na ljude i držati ubojstva.
It’s not a deal-breaker but it does restrict how you approach some scenarios in the game.
Iznenađujuće, način na koji se priča razotkriva zapravo je jedan od jačih značajki Vraćanje vremena. It’s told simply enough through little comic bubbles by talking to some of the NPCs or through flashback sequences in between levels when Alexa goes to sleep.
Veliki obrat u sredini igre koji je cijeli pokret otpora na glavi pretvorio u lijepu promjenu ritma, a raznovrsna razina dizajna mogla bi biti dovoljna da pokrije želje vlasnika Nintendo Switcha koji bi voljeli igrati igru poput Hotline Miami but don’t have access to it.
As far as performance is concerned, the game runs well from start to finish in both TV and portable mode… except for in a few segments where explosives fill the entire screen, or if you use Alexa’s AOE attack and there are a ton of objects within range and they all go off at the same time, causing a sizable hit to performance. However, this happens only very rarely, and I only encountered it twice during the playthrough.
Now I won’t say that this is a instant-buy game, but I do think it’s worth checking out if you enjoy those kind of games, especially if they have slightly cheesy but interesting time-travel plots. The added time attack mode also extends replay value for those who beat the campaign mode. So it’s a solid…