Hellhunter zamke C. Michael McGannon za priču, priprema za izdavanje 2018

Hellhunter Q2 2018

Ballistic Interactive je crtala mladog romana pisca C. Michael McGannon - poznatog po svom radu Charlie Sullivan i Monster Hunters i KAOS Obsidere: noćna mora je počela - za njihov nadolazeći horror-RPG pozvan Hellhunter.

Igra vidi igrače u ulozi nadnaravnog istražitelja, koji radi kao slobodni lovac za iznajmljivanje, uzimajući u opasne slučajeve koji se bave izvanzemaljskim užasima.

What’s interesting is that the game will see players having to not just their brawn to take on foes, but their wits as well. Preparation and proper investigation are the the order of the day, as different types of foes will require different types of equipment you’ll need to bring on your hunt. Are the creatures susceptible to UV light? Are they weak against silver? Do you need raw iron? Are special bullets required to take them down?

Vaše odluke, vaši pripreme i taktika bit će vaš ključ za pobjedu, ili vam nedostatak zapošljavanja može biti vaš put do neuspjeha. Prikolica s leđa u 2016-u daje vam kratku ideju o tome što možete očekivati ​​od naslova koji se temelji na zbirci. Možete ga provjeriti u nastavku.

Igra me podsjeća na puno Hunter: The Reckoning u kombinaciji s emisijom Nadnaravan.

I love the idea that the horror and terror elements aren’t just popping out at you, but you actually have to use your investigative skills while rummaging through the abandoned houses in the outback of Australia, or the dilapidated buildings filled with potential frights.

In a way it’s very much like Ghostbusters, ali mnogo više utemeljene i bez širenja komedije.

Slično kao Nadnaravan on the CW, you’ll have to rely on your notes and wits to prepare for the kind of enemies you’ll be facing off against. Not every baddie requires the same tactic, so you’ll have to be prepared.

Once you figure out what you’re facing off against, you pop open the door of your van and examine what sort of weapons, tools, and equipment you’ll need to take into battle with you.

Mnogi su igrači molili za co-op za ovu igru ​​kako bi imitirali Sam i Deana. To vam sada kažem, ako ova igra podržava moding na bilo koji način očekivati Nadnaravan mod biti prva stvar na tablici.

Anyway, the game will sport multiple contracts, various weapons to acquire, and various types of dangerous situations to explore. With C. Michael McGannon helming the story, I’m curious how the overarching plot will unfold in the actual game.

It’s still a long ways off from release, but it’s expected to arrive at some point in the second quarter of 2018.

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