Gospodari Fallen 2 mogli su pokrenuti u roku od dvije godine

Gospodari pali 2

CI Games smanjuje se. Ne ciljaju više na AAA igre nakon što su se spotaknuli s vrata Sniper: Ghost Warrior 3 poput pijanice iz Nizozemske De Hems u zapadnom Londonu na stazi crnog petka navečer. Umjesto toga, CI kreće za više izdanja srednje razine, i Gospodari Fallen 2 će se dobro uklopiti u taj ethos jednom kad ga podignu i izađu negdje u naredne dvije godine.

govoreći s Eurogamer, CEO Marek Tyminski explained…

“I wouldn’t say it’s a couple of years away,” […] “We’ve been working quite a lot on Lords of the Fallen 2, we really did a lot. It’s really finding the best teams who can work on that game together, and when we have that setting, we pretty much know what we want to do.”

So it’s definitely not two years away, but it’s not coming anytime soon either… so does that mean late 2018 or early 2019? I suppose it’s before 2020… right?

Bivši voditelj Gospodari Fallen, Tomasz Gop, zapravo je pustili jer su smanjili tim, veličinu, opseg i proračun za Gospodari Fallen 2.

He felt they probably weren’t actually producing the game due to the delays and CI Games’ focus on Sniper Ghost Warrior 3.

Prema Tyminski, s prodajnim neuspjehom Sniper Ghost Warrior 3, and lots of critical feedback on bugs and glitches scattered throughout the open-world, he realized that they couldn’t hang with the big boys producing AAA games. He even seemed to allude to the failure of Mass Effect: Andromeda when talking about how some companies should settle for producing single A titles…

“The market is really changing, because you see some major releases, the real blockbusters, doing great numbers, but then you have games that are called triple-A but in fact they’re not triple-A by today’s standards – maybe they were by three year’s ago standards – and they are suffering by not really selling as many units as anyone projected.

 

“Definitely Sniper Ghost Warrior 3 is one of them but there are several examples, even lately – without me telling you which games I’m talking about there are definitely several examples. So the market is changing, it’s consolidating among the largest releases.

CI Games će se vratiti natrag u marketing, veličinu proizvodnje i proračune kako bi se izbjeglo natjecanje na razini blockbustera.

I think most people would agree that it’s a wise decision. Mid-budget games are the rarity these days and too many studios keep trying to bite off more than they can chew. Lest we not forget that Demon Souls was a budget-priced single-A title that managed to strike success because it didn’t try to do too much. Hopefully CI Games follows in From Software’s footsteps and keeps the scope and budget for Gospodari Fallen 2 uvaženi, ali i uspijevaju zadržati igru ​​izvornom i kreativnom.