Review - Izgubljeni sektor Online: Turn-Based Shooter Go Open Beta

Izgubljeni sektor online je taktička, strategija, turn-based, MMORPG, slično sličnim igrama X-Com a Jagged Alliance Serija.

Osnovni pregled

Developers Lost Sector Technologies udružio se s izdavačima IDC Games-a kako bi privukao veću publiku za svoj strijelac koji je postao redovni. Nedavno su postavili novu Stranica Parna Greenlight dok se kreću u novo poglavlje njihove igre. Za neke od vas ova igra možda izgleda poznata jer je prije nekoliko godina bila na Steam Greenlightu, ali igra je od tada otišla Otvorena beta i dodao je u nekom novom sadržaju.

Prije nego što započnem s pregledom, prvo želim reći da ako imate poteškoća s preuzimanjem i igranjem igre, najprije morate izvršiti račun s IDC Igre, a zatim idite na Web mjesto izgubljenog sektora i preuzmite igru ​​pomoću IDC lansera. Nakon završetka igre, NE pokrenite igru ​​od instalatera, samo će se srušiti. Umjesto toga zatvorite instalacijski program, otvorite igru ​​s nove ikone radne površine i pokrenite igru. Preuzit će nove zakrpe i ažuriranja te provjeriti integritet igre. Kada se to učini, tada ćete moći pokrenuti i igrati igru ​​kao normalno od tada.

Sadly, I wasn’t able to play the original Izgubljeni sektor kada je prvi put pokrenula, ali sam uspio reproducirati novu verziju Open Beta verzije. Pogledajte prikolicu ispod kako biste dobili ideju o tome što je igra.

 

Igrivost i priča

The story follows a group of soldiers that are fighting a war to take back their home. Most of the civilians have been evacuated due to the fact that the war has come so close to home. Bandits, raiders, and other militia military types are now all over the city, making it extremely dangerous to travel around. You play as one of these soldiers fighting for your home, and your job is to clear out the bandits and hostile militia forces while also working to make the city and local factories operational again, by taking back one Izgubljeni sektor na vrijeme.

There are quite a few options to adjust the graphics, sound and controls to get a pretty smooth framerate. Graphically, the game doesn’t take your breath away, but the quality is decent enough to make the game enjoyable. Don’t go by the images in this article, I turned the graphics lower to try to get a better framerate for recording gameplay (my laptop isn’t made for gaming and recording at the same time). Even low end laptop users should be able to play the game comfortably. The controls mostly consists of pointing and clicking, but you can also customize your buttons to include hotkeys as well, to quickly reload weapons, rotate the camera, or perform other functions quickly, such as open up your character’s inventory.

Gameplay za Izgubljeni sektor is set up in three parts, the first part is where you point and click to walk around your main base of operations in real time to buy equipment and supplies, and you simply play as your main character — who serves as the squad leader. If you have any other team members, they won’t show up here.

Here you can arm your soldiers with new equipment, recruit additional Mercs to join your squad, socialize with other players, or manage your inventory and clan members. There are quite a bit of different weapons and armor choices for you to choose from, and they actually have different stats and functions that changes gameplay. For example, light armor allows you to move faster and farther, while heavy armor gives you more protection but hampers your movement. There is even a place for you to test your weapons and learn more about different weapon types and how they work in combat, but I’ll talk about that more soon.

Drugi dio igre je taktička svjetska karta koja prikazuje sve zadatke, neprijateljske neprijatelje i ostale igrače koji se kreću po karti. To je zumiran, skoro holografski pogled na grad, koji prikazuje sve različite lokacije na koje možete putovati. Određena područja ograničena su i zaključana po razini, a druga područja zaključana su događajima priče i zahtijevaju vam da provedete određena misija prije nego što pristupite tom području. Pogledajte videozapis igranja koji su objavili razvojni programeri koji prikazuju kako funkcionira sustav za potragu u nastavku videozapisa.

Ako putujete na određeno mjesto, možete vidjeti koje su razine neprijatelja na razini i ako postoje drugi igrači na tom području, a odatle možete sudjelovati u borbi ili pokušati zaposliti tog igrača da se pridruži vašoj momčadi kako biste mogli dovršiti zadatke zajedno. Određene misije su ograničene i zahtijevaju najmanje 2 ili više ljudskih igrača da dovrše misiju, dakle Izgubljeni sektor does encourage and force player cooperation and team work pretty early on in the game. The last and most important part of the game, is of course combat itself.

Lost Sector’s Combat system

Kada uđete u igru, vidjet ćete da se pokreće u pauziranom načinu igre zauzvrat. U gornjem lijevom kutu zaslona nalazi se mjerač vremena koji se upotrebljava za prisilno okretanje ako se predugo uzmete. Budući da je ovo multiplayer igra, prisiljava se na skretanje da se krene dalje u slučaju da je jedan igrač AFK ili da je trol i traje predugo da bi donio odluku.

Igrači imaju AP ili Akcijske točke. Koristite AP za kretanje, pokupite stvari ili napada neprijatelje. Započnete s 100 AP, a od tamo morate strateški upravljati svojim točkama kako biste živjeli svoje vojnike. Evo gdje igra počinje stvarno sjajiti, jer ima prilično jedinstven sustav za oštećenje oružja i kako se oružje namjeravate.

Izgubio sektora-6

Around your character’s feet there are three circles, these circles show your weapon’s effective damage range. The first circle is for melee attacks, it is small and directly around your character’s feet, the enemy must be within this circle to perform a physical melee attack. The second circle is the character’s most effective range, the third and largest circle is your weapons max shooting range, but the weapon may not be very effective.

Međutim, funkcije pištolja se mijenjaju ovisno o vrsti oružja. Na primjer, snajperske snage su sve o dugom rasponu, tako da neprijatelj zapravo mora biti izvan najvećeg kruga da bi oružje bilo najučinkovitije. Ovo je mjesto gdje se polje za snimanje pri ruci pomaže da naučite kako oružje radi prije nego što se upustite u borbu, ali naravno morate najprije kupiti oružje da biste ih testirali. Ipak, možete razgovarati s NPC-om koji će vas naučiti o svemu tome prije nego što se upustite u borbu.

Tada imate tri različita načina za ciljanje, ovdje možete vidjeti trošak AP-a za svaki način rada, a igra također stvara linijski vidni konus koji pokazuje kut za gađanje gdje će vaš metak potencijalno sletjeti, kao i mjerač vidljivosti koji omogućuje vam da vidite je li vaš lik čist ili ne. Namjerne snimke zauzimaju najviše AP i bave se najveće štete, te snimke također mogu snimiti najudaljenije.

Snap shots are mid-range shots that you pretty much fire off without aiming, the closer the target is, the better the chance you’ll get a hit. These shots also don’t require as much AP, but they don’t deal as much damage either.

Posljednja opcija je HIT koji je vaš fizički bliski napad u slučaju da se neprijatelj približi. Ako pokušaš napasti neprijatelja izvan djelotvornih oružja, a oni su preblizu ili predaleko, imat ćete točnost i smanjenje štete. Stoga pozicioniranje vaših likova igra vrlo veliku ulogu u smislu strategije.

Izgubio sektora-4

Furthermore, characters can crouch down behind objects so that they have a lower visibility angle. There is also a handy camera mode that you can enter by holding down the Shift key that allows you to see out of your character’s eyes in first person. If you aren’t sure if you character can make a shot or if you think something might be blocking their FOV, going first person to see what they see is a great way to make sure they have a clear line of sight.

Još jedan cool dio Izgubljeni sektor koliko je slobode daju za kretanje stazama. Ako je zid ili ograda dovoljno niska, oni će se penjati ili nadstrešnica nad njom, ako se na ljestvici mogu popeti da bi stigli do krova, ako postoje stepenice koje možete pokrenuti gore. Kao što vidite na gornjoj slici, na desnoj strani zaslona nalazi se radar. A se odnosi na sve, a 3, 2, 1 se odnosi na različite razine poda koje možete vidjeti.

Nakon što vam sve jedinice nestanu iz AP-a, krug će završiti i pustiti će ostale igrače da se sele ili će se prebaciti na okretanje NPC-a. Igrači mogu opremiti primarno i sekundarno oružje i možete zamijeniti oružje da se promijeni dok se borite kako bi zadržali taktičku prednost; na primjer, imate pušku za snajpersku pušku i neprijatelj se približava, pa se prebacujete na pištolj.

However, you cannot equip new weapons or items while in combat, you can only use what you already have on you. So if you already equipped a sniper rifle, you can’t switch to a shotgun on the fly once you enter combat. This means that you need to plan out your gear before you get into battle.

Stage dizajni i Enemy AI

Combat takes place in random arena stages that are chosen once you start the game. These are instance areas, but they are preset stages and not procedurally generated. This means that you can plan your movements around familiar stages to take advantage of certain layouts so that it will work to your advantage. The locations on the main map are not connected to specific locations, so you could stay in the same area but play on different stages for that area.

Međutim, postoji određena količina stupnjeva za koja će se svako područje odabrati. Dakle, jedno područje može odabrati više središta grada ili bi moglo odabrati kartu stila podzemne željeznice, dok bi drugo područje moglo imati više tvorničkih okolina i gradilišta za svoj bazen slučajnih stupnjeva. To može biti pomalo neugodno jer to znači da ćete morati i dalje igrati iste faze iznova i iznova dok ne budete u stanju otključati nova područja na koja se možete kretati. Ali pretpostavljam da većina drugih taktičkih igara slučajno razvrstava faze na sličan način.

I also noticed that all of the stages are designed more like battle arenas, so they are rather small and made for quick death match style battles. It isn’t a bad thing because you can always find your enemy, but it also means that it is pretty obvious to spot out the enemy because there is a limited amount of room to play in, so it removes a lot of tactics and strategy because the play area is pretty tight.

Neprijateljski AI je pristojan u smislu kako planira svoje akcije i pružit će vam pristojan izazov, ali čini se da i oni znaju sve. To može biti pomalo frustrirajuće jer će uvijek upravljati kao da znaju gdje se nalazite i stoga je nemoguće upotrebljavati taktike krađe ili pokušati uhvatiti neprijatelja za napade iznenađenja. Kombinirajte ovo s malim stadijskim rasporedima i možete vidjeti kako igra ponekad može biti frustrirajuća.

After the battle ends, the game will calculate your money and EXP, and will also give you the option to continue to explore the area to collect enemy drops or save the replay of the battle. The cool part about the replays is that it allows you to also adjust the camera based on the time, so that when you play it back you can have some pretty fancy camera work for your movies. I didn’t really bother messing with those options, but below I put together a few of those saved replays so that you can see how Izgubljeni sektor igra se. Molim te, oprosti krhki framerate.

Izgubljeni propusti i nedostatci sektora

The game might be in Open Beta, but it also has a few problems that they need to work on. The first and most obvious is that the quests are quite dull and they aren’t very innovative. They consist of collect and retrieve missions, which normally play out as “Go to this area, pick up this item, come back to me”. Or “Kill X amount of enemies, collect this item, come back to me”. After playing for about two or three days, you will see that the quest system is rather lackluster. However, they at least try to add a bit of story to the quests, but it isn’t anything impressive. As you might have noticed from my above gameplay video, the music doesn’t seem to loop or cycle through new songs, so halfway through the battle you will be playing in silence with nothing but gunshots to entertain you.

Izgubio sektora-5

The next big flaw is that the quest objectives for certain missions aren’t always clear. In the above image you can see that there is a tiny red square box that indicates the quest objective, but on the radar mini map to the right, there is no such indicator. Although the stages are quite small, they are still large enough for you to miss that small pulsing red box around the quest objective. As a result, you have to run around the stages to find the objective. As you can see at the top right corner of the above image, the current objective is “Tune the allocator”, but that is quite vague and I had no idea where that location was or what I was supposed to do.

The character progression window is also a bit lacking, because it doesn’t have that many abilities for you to choose from in the skill tree per level, so by level 20 or so, the skills don’t really matter too much because you don’t have that many options in terms of different character builds. The trailer makes it seem like a lot, but it isn’t like Put eksplozije.

The last and biggest flaw I found was that the character movement path finding can be really wonky at times. “Oh, so you want to take one step forward? Sure, I’ll move you to that location, but instead I’ll move you to that exact location… on the roof of the building!” As a result, your character will turn around, run out the door, climb the nearest ladder and attempt to move to where the marker is positioned, wasting all of your character’s AP. This drove me insane as I almost lost several battles because the marker would randomly move me in the most ridiculous places. I eventually learned to work around this flaw, but it was pretty annoying.

Ukupne misli

Volim taktičke strategije kao što su igre X-Com i Jagged Alliance pa je malo pristran jer sam obožavatelj žanra, pa nađim Izgubljeni sektor biti vrlo zabavna za igru, posebno zbog činjenice da se možete igrati online s drugim igračima. Ali u isto vrijeme, Izgubljeni sektor still feels more like an Alpha game than Open Beta. The developers are Russian, so we only have two servers to choose from, a Russian server, and a laggy European server. For some odd reason, I had a smoother connection on the Russian servers. The European servers had a lot of problems for me and they weren’t very stable (I am from North America).

This also means that the translation and grammar is a bit off at times, but it was good enough for me to follow the story and complete quests. At the moment, there seems to be no pay to win items in the Cash shop. The only thing you can buy from the Cash shop is more gold, and first time purchases seems to give you a few special items and some cosmetic gear. I should point out that Gold is the basic currency in game for purchasing items, and even if you have extra gold, you still need to meet the level requirements to use certain items. So even if you have millions of dollars worth of gold, it isn’t really going to make much of a difference, so for that I don’t think the game is pay to win — at least from what I have played so far, I didn’t want to spend $40 on the game to find out. If you play the game and made the purchase and the items do in fact break the game, please comment below to let us know what the items are like.

Izgubljeni sektor trenutačno je besplatan za igranje i besplatno za preuzimanje, pa ako želite provjeriti, prijeđite na svoje glavna službena web stranica to download the game to play it for yourself to see if you like it. The download is rather small so you can test it out in a matter of minutes if you have a decent internet connection (Make sure to follow the above installation instructions).

Nadalje, možete provjeriti svoje nove Stranica Parna Greenlight da su pokrenuli kako bi ih vratili na Steam. Programeri kažu da su morali pokrenuti novu kampanju jer su sada pod novim izdavačem, pa su zbog toga moraju drugi put proći kroz Greenlight.

Overall, I say you should give the game a try. It still needs some time to fix its flaws and it won’t blow you away in terms of graphics and gameplay, but it is a decent online tactical shooter that you can play with your friends, and it has enough content to make the game enjoyable.

TryIt2