Indija Igra Doko Roko dobiva nove slike Prikazuje razvoj

Prošle godine u studenom, projektant usamljeni vuk Eric Mack uspio je dobiti svoj vrlo zanimljiv projekt, Doko Roko, putem Kickstartera. Idući neko vrijeme bez ikakvih ažuriranja, razvivač je napokon otvorio Twitter i stranicu s ažuriranjima Kickstartera za najavu Doko Rokonapredak i ono što sprema za obožavatelje.

To be honest I’m really looking forward to Doko Roko, and what it will deliver on release. As of now the dev’s project is shaping up nicely and looks like a fun hack-and-slash tower crawler game. Although there are a million and one games out there that feature randomly generated environments, I have to say that the art-style and fighting mechanics really do make up for that overused feature.

Prije skakanja u napredak koji je napravljen s igrom, možete pogledati službeni trailer za Doko Roko below, courtesy of Eric Mack’s YouTube kanal.

Gotovo sam pomislio da je igra muljaža, da je dev uzeo novac i otrčao do brda radi sigurnosti. Međutim, usamljeni programer objasnio je što se događa tijekom tihih mjeseci u ažuriranju kickstarter:

“I’ve spent the past month and half fleshing out the first area of the game and it’s starting to ALMOST look like what I want. I think I’m on the right track but there’s still a ways to go! I think all the procedural groundwork I did before is finally starting to pay off as it’s pretty easy now to put art in the game and tag it with a location type to give it context”.

He also went on to explain some things about the game’s world, which includes items and AIs. This also includes a quote from the creator of Mračne duše, Hidetaka Miyzaki, i kako nastoji slijediti svoje priče pričajući koncepte za dizajn igara.

 “I still need to work on the enemies NPC’s and Items of the first area, but I feel good about the progress I’ve made and more confident about how these items and enemies will fit into the world I’ve designed! I keep referring to the quote by Dark Souls creator Hidetaka Miyzaki, “A well designed world could tell its story in silence.” nailing the ambience for this first area is very important to me”.

Uz to rekao da možete provjeriti oba novo objavljena screenshotovi u nastavku, koji dolaze u Doko Roko‘s Twitter account.

Drugi screenshot dolazi kao bonus poklon. Ona pokazuje proceduralno generiranu sobu, svjetlosne efekte i kretanje.

Od sada PC Igra nema datum objavljivanja. Međutim, možete dobiti više informacija o tome Doko Roko naslovom preko na okobugames.com.