Ja sam Setsuna Gameplay Walkthrough

Ja sam Setsuna

Tokijske RPG tvornice Ja sam Setsuna probija svoj put kroz potrošačko tržište za PlayStation 4 i PC. JRPG je izometrički naslov u 3D-u, a sadrži aktivne vremenske bitke, prekrasnu grafiku, nevjerojatnu glazbu i priču pristojne veličine u kojoj se igra više od 13 sati. Postoji igranje igre prohod dostupan za Ja sam Setsuna, Pokrivajući početka utakmice pa sve do krajnjeg šefa.

Ako vam se imate problema s dobivanje preko bilo kojeg zadataka ili šefom borbe, YouTuberu Shirrako ima punu 14 video serije na raspolaganju da možete provjeriti da pokriva igru ​​od početka do kraja.

Igra započinje s objašnjenjem kako igrači mogu angažirati neprijatelje, odlazeći na glavu ili dobivajući prednost u borbi, pričajući se iza njih. Aktivna mjera vremena borbe je identična Chrono Trigger, so you’ll have to think fast on your feet as you battle your foes. The battle music is very similar to the tunes from Chrono Trigger.

Za razliku od Chrono TriggerPostoje slojevi borbene mehanike u Ja sam Setsuna, Kao što je spiritnite, koji dolazi u dva različita oblika: aktivne i pasivne, također poznat kao naredba i podršku. Podrška spiritnite djeluje kao automatski tijekom bitke kada je opremljen, gdje-kako komandne spirtnite mora biti aktivirana u borbi iz izbornika tech.

Još jedan novi borbeni značajka Ja sam Setsuna is the Momentum Mode. After the ATB meter fills up and you perform an attack or get get hit, the SP power gauge will begin to fill up as well. Once it’s full you’ll get 1 SP point. The bar can refill a maximum of two more times, making a total of 3 SP points available for your disposal. These points can go toward momentum mode to increase or power-up skills, techs or attacks. Use the Square button (or ‘X’ if you’re using an Xbox kontroler) za aktiviranje načina Momentum.

Ja sam Setsuna

After getting more team members added to the party you’ll be able to use tag-team techs between party members. Wait for the active battle gauges to fill up to the top and then you can check the tech menu to see what’s available for the corresponding members to use against their foes.

In the first major boss fight of the game against Whitewind, after Aeterna and Setsuna join the party, you’ll want to keep your party healed. Whoever gets the brunt of the attack in the fight needs to be healed first. Whitewind isn’t terribly hard but if you fail to keep Aeterna or Endir healed, it’s easy to fall into peril.

As you venture through the game and add more party members to the stable you’ll be able to switch and swap them out before battle. Different team members have different tech combos and attacks, so you’ll need to experiment with different combinations to find a party setup that best suits your play-style.

Ja sam Setsuna

For the Samsara final boss, you can actually weaken it first by fighting all of the other monoliths around the boss area. Simply walk up to them and engage them. You’ll also learn more about the sacrificial process and how each of the monsters the team faces leading up to the final boss has had an effect on the party members.

By defeating the monsters around the area of Samsara you’ll destroy some of his defenses and attack strength, making the final fight a lot easier. There are four black monoliths that represent bosses you need to destroy.

After defeating the four bosses You’ll be able to take on the final boss. You can see some of ht etactics employed for battling Samsara at the 19 minute mark in the video below.
The boss hits hard with every attack, and a lot of defensive and attack buffs are used throughout the battle to keep the team capable to withstand Samsara’s attacks. Even with the defensive buffs he still hits hard. You’ll just need to remember to keep the MP up throughout the battle since you’ll need to keep healing your teammates constantly.

The final boss is actually against the “Youth”. It’s not a real boss fight but it wraps up the story after Setsuna and Endir travel into the past to finish the fight for good.

Igrači će imati izbor od ubijanja Setsuna na samom kraju, nakon što upija Mladi, što je rezultiralo završava tamo gdje pokazuje ishod za svaki od znakova na kraju igre. Bez obzira što Aeterna postaje jedno sa silom.